The atmosphere of this game is so well done! The visually barren landscape and player, with the eerily ambient music that was matched perfectly. And the landscape is right around the perfect level of low-poly to satisfy my nostalgic love for 90s FPS games.
The character's movement speed did catch me off-guard at first; felt like I was running through a landscape that I should be exploring more carefully. Of course I also know what it's like to make a 3D game from almost no experience in two weeks, when some things like this are hard to tell until the point when it would take another 3 weeks to adjust.
Also, games made with UE seem to enjoy trying to launch in VR or at least switch my default audio device to my Vive like Steam VR is set up to do. I dunno, I think I read something about a VR setting that is on by default in the engine; I don't know much detail beyond that, but thought I'd mention it.
All in all, great game!