Any chance to get the unreal engine project files for how you set up the demo, I was interested in seeing how you did the doors in the last screenshot :) ?
Unfortunately i dont have the project files anymore. But If I remember correctly, the Double door was made with a blueprint actor with a Double door frame and 2 Regular wood doors as child. And the logic inside the bp should be something like this video
Hi there! Have you tested the pack in Unreal? When I switched from Unity I assumed importing packages wouldn't have been an issue but Unreal is pretty picky with naming, pivots, and sometimes face continuity :/ Wouldn't mind paying extra if it imported with less effort
I had the same problem. The solution is to add the texture manually in blender (add the texture and connect it to the material) and export with the desired format.
Doing this manyally for every object is not really comfortable. It would help a lot if the zip also includes the .blender files so we could export it to the format we need.
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Any chance to get the unreal engine project files for how you set up the demo, I was interested in seeing how you did the doors in the last screenshot :) ?
Bought the pack and I can't find it
Unfortunately i dont have the project files anymore.
But If I remember correctly, the Double door was made with a blueprint actor with a Double door frame and 2 Regular wood doors as child.
And the logic inside the bp should be something like this video
All good thanks man :) great pack regardless
nice reference
What license?
Hi there! Have you tested the pack in Unreal? When I switched from Unity I assumed importing packages wouldn't have been an issue but Unreal is pretty picky with naming, pivots, and sometimes face continuity :/
Wouldn't mind paying extra if it imported with less effort
I'd be willing to buy this asset pack, but before I spend 15 EU on it I'd like to see it listed as Creative Commons like your previous pack here:
https://crimsongcat.itch.io/psx-cabin-in-the-woods-pack
The CC license is very important for my use case (I want my game included in linux repos)
Sry i forgor, now it is
Great bundle, but I have a little problem importing it to blender. Textures are not set for materials, so I need to set them manually.
Try this:
File > External Data > Find missing files
Doesn't work.
thank you it worked
I had the same problem. The solution is to add the texture manually in blender (add the texture and connect it to the material) and export with the desired format.
Doing this manyally for every object is not really comfortable. It would help a lot if the zip also includes the .blender files so we could export it to the format we need.