A downloadable asset pack for Windows

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Description:

+50 Retro/PS1 style Interior themed assets FULLY OPTIMIZED FOR GAMES!

Content:

Modular Assets:

  • Walls
  • Door Frames
  • Doors
  • Windows
  • Floors
  • Stairs


Furniture:

  • Wardrobes
  • Drawers
  • Coat Rack
  • Chairs
  • Tables
  • Desk
  • Fireplace
  • Lamps
  • Shelves


Kitchen:

  • Cabinets
  • Frisge
  • Sink
  • Microwave
  • Oven
  • Worktops


Bathroom:

  • Mirror
  • SInk
  • Tap
  • Bathhub
    Toilet

Other Props:

  • Phone
  • TV
  • Piano
  • Case
  • Coal Stove
  • Chandeliere
  • Candle
  • Books



More info

This is an extended asset pack from the one I used in my game LIMINAL DREAMS, check it if you want to see how much you can achieve with this pack.

StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorCrimsongCat
Tags3D, Creepy, Low-poly, PSX (PlayStation), Retro
Asset licenseCreative Commons Attribution v4.0 International

Download

Download NowName your own price

Click download now to get access to the following files:

PSX OLD INTERIOR PACK DEMO.zip 203 MB
Old House Interior Pack.zip 2 MB
if you pay 15.00€ EUR or more

Comments

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(+1)

Hi there! Have you tested the pack in Unreal? When I switched from Unity I assumed importing packages wouldn't have been an issue but Unreal is pretty picky with naming, pivots, and sometimes face continuity :/
Wouldn't mind paying extra if it imported with less effort

I'd be willing to buy this asset pack, but before I spend 15 EU on it I'd like to see it listed as Creative Commons like your previous pack here:

https://crimsongcat.itch.io/psx-cabin-in-the-woods-pack

The CC license is very important for my use case (I want my game included in linux repos)

Sry i forgor, now it is

Great bundle, but I have a little problem importing it to blender. Textures are not set for materials, so I need to set them manually.

Try this:
File > External Data > Find missing files

Doesn't work.

I had the same problem. The solution is to add the texture manually in blender (add the texture and connect it to the material) and export with the desired format.

Doing this manyally for every object is not really comfortable. It would help a lot if the zip also includes the .blender files so we could export it to the format we need.