I'm wondering if you could help with the proper node setup for the textures in blender (assuming you use it). I'm having trouble applying the alpha properly.
If you want the PSX look use the Closest Interpolation on the Diffuse, if you want a N64 look, use the default (i think is linear) Alpha must have Closest in both cases.
I didnt tested the linear interpolation, so maybe it could have some pixel errors.
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Hey, these all look pretty cool.
I'm wondering if you could help with the proper node setup for the textures in blender (assuming you use it). I'm having trouble applying the alpha properly.
Sure!
This is how i have it:
If you want the PSX look use the Closest Interpolation on the Diffuse, if you want a N64 look, use the default (i think is linear) Alpha must have Closest in both cases.
I didnt tested the linear interpolation, so maybe it could have some pixel errors.
That's not a Glock. That's a Colt M1911
Sorry, im not an expert.
I did some research and tried to choose the most flexible options for this pack. I will change it on the page tho.